12th Annual Brampton Cougars
Final Friendship Festival

Page_brampton-cougars-color-logo

2010 Brampton COUGARS
Tournament Rules
OWHA Sanction #0910050


1. Hockey Canada and OWHA rules shall apply.
2. All games will consist of 3 periods (10 minute -10 minute-12 minutes), stop time.
3. There will be a 3 minute warm-up prior to each game. All games begin immediately upon completion of the 3 minute warm up. The clock WILL NOT STOP at the10 minute mark but will continue running until the first stoppage of the game.
4. All teams MUST be available to play 30 minutes prior to the scheduled start time.
5. The OWHA minimum suspension guidelines will be strictly enforced. All suspensions will be enforced according to OWHA 2009-2010 Constitution, By-laws, and Regulations & Rules.
6. Girls will tap gloves after each game.
7. If the goal spread at any time of the third period reaches 5 goals, the clock will run until the spread is reduced to 3 goals, then stop time will resume.
8. One - 30 second timeout will be allowed for each team ONLY during Elimination - Quarter - Semifinal & Championship games only. Overtime is not a new game. There is NO TIMEOUT in Round Robin Games.
9. A maximum 17 skaters and 2 goaltenders may be registered with each team.
10. A player may only participate with one designated team in a tournament and may only participate in one tournament on any date.
11. To be eligible to participate in the tournament, the participant's name must appear on the team roster form submitted with the entry form. Changes to the roster must be made in writing and will not be permitted after registration prior to the first game. Players on Ontario teams must be registered with the OWHA. The OWHA "Pickup Consent" forms will be honoured and must be included where necessary based on OWHA Rules.
12. Teams will be awarded 2 points for a win, 1 point for a tie and zero (0) points for a loss.
13. Standings after the round robin will be calculated on the basis of the points awarded as per rule # 12. In the event of a tie, the following criteria will be used to break the tie:
a) Winner between the tied teams when they played head to head.
b) Percentage as calculated by dividing team's total "Goals For" by the SUM of the team's "Goals For and Goals Against". TGF / ( GF+GA) = % (See Chart )
c) Fewest Goals Against.
d) Most Goals For.
e) Fewest Penalty Minutes.
f) Coin Toss.
g) Follow Tie breaking rules in Order. Once a Tie Breaking Rule has been used or is not applicable it cannot be used again.
14. In 3 Teams Divisions: After Single Round Robin Play, 1st Overall & 2nd Overall will go to Finals
15. In 4 Team Divisions: 1st & 2nd place teams overall will advance to the finals.
16. In 6 Team Divisions: 1st place team overall will advance to the finals. 2nd & 3rd place teams will play an Elimination Game. The winner will advance to Finals
17. In 8 Team Divisions: 2 pools of 4 teams: 1st & 2nd place teams in each pool will advance to the semi-finals.
18. In 9 Team Divisions: After completing their first 2 Round Robin games all teams will be ranked 1 through 9. 1st overall determined by rule #13 will have advance to the semi-finals. The 8 remaining teams will then play an elimination game. After all remaining teams have completed their 3 Round Robin games the "Top 3 Teams" determined by rule #13, of all remaining teams will advance to the Semi-Finals.
19. In 10 Team Divisions: 1 pool of 4 teams & 1 pool of 6 teams: 1st & 2nd place teams in the 4 team pool advance to semi-finals. 1st place team in the 6 team pool advances to the semi-finals. The 2nd & 3rd place teams in 6 team pool will play an elimination game with the winner advancing to the semi-finals.
20. In 12 Team Divisions: 2 pools of 6 teams: 1st place in each pool advances to the semi-finals. The 2nd & 3rd place team in each pool will play an elimination game with the winners advancing to the semi-finals.
21. In 14 Team Divisions: 2 pools of 4 teams & 1 pool of 6 teams: 1st & 2nd place teams in each Pool will advance to the quarter-finals. 2 Wildcards also advance to the quarter-finals. The wildcard teams will be identified by ranking the remaining 8 teams using round robin results. The top 2 teams from this group of 8, as determined by rule #13, will advance as the wildcard teams to the quarter finals.
22. In 16 Team Divisions: 4 pools of 4 teams: 1st & 2nd place teams in each pool will advance to the quarter-finals.
23. In 18 Team Divisions: 3 Pools of 6 teams: 1st & 2nd place teams in each pool will advance to the quarter-finals. 2 Wildcards also advance to the quarter-finals. The wildcard teams will be identified by ranking the remaining 12 teams using round robin results. The top 2 teams from this group of 12, as determined by rule #13, will advance as the wildcard teams to the quarter-finals.
24. In 20 Team Divisions: 2 pools of 4 teams & 2 pools of 6 teams. 1st & 2nd place teams in the 4 team pools will advance to the quarter-finals. The 1st place team in each of the 6 team will advance to the quarter-finals. The 2nd & 3rd place teams in each of the 6 team pools will play an elimination game, with the winners advancing to the quarter-finals.
25. In 22 Team Divisions: 1 pool of 4 teams & 3 pools of 6 teams. 1st & 2nd Place in the 4 team pool will advance to the quarter-finals. The 1st place team in each of the 6 team pools will advance to the quarter-finals. The 2nd & 3rd place teams in each 6 team pool will play an elimination game with the winners advancing to the quarter-finals.
26. In 24 Team Divisions: 4 pools of 6 teams: 1st place in each pool with advance to the quarter-finals. The 2nd & 3rd place team in each pool will play an elimination game with the winners advancing to the quarter-finals.
27. Elimination - Quarter - Semi-Finals & Championship games are played to a winner. In the event of a tie at the end of regulation time a Sudden Victory 5 minute overtime will commence. Teams will play 4 on 4 PLUS Goalies. (See format for rules) Players may be changed at any time. Goalies may be "pulled" at any time and a substitute player from the bench may be used. If still tied, a shoot out will occur.
28. Shoot Outs: Teams do not change ends for Overtime or Shoot Outs. Each team must designate 3 shooters (S1, S2, S3) directly onto the game sheet prior to the start of the game. Any player serving a penalty at the end of overtime will not be eligible to participate in the shoot out. All players except shooter and goalies will be on the bench. Once a player has shot, they will go to the penalty box. Shooters from both teams will shoot simultaneously, starting at centre ice. All 3 designated shooters from each team will shoot. If still tied, each team will designate one shooter at a time until there is a winner. A player may not shoot for a second time until all players on the game sheet (except goalies) have shot.
29. Home teams must wear light coloured jerseys where possible. In the event of a conflict, the home team must change their jerseys. Visiting teams will advise opposing team of any conflict 30 minutes prior to game time. Pinnies may be used as required. House teams are requested to bring 2nd set of jerseys.
30. All players and team officials must sign the game sheet prior to each game.
31. Flooding of the ice will occur at the end of each game or as required and may be deferred at the Tournament Committee's discretion.
32. It is the team's responsibility to ensure a clean dressing room is left upon completion of their game. All teams are requested to vacate the dressing room 30 minutes or less after their game is completed
33. The decisions of the Tournament Officials are final with no appeals!!

GOOD LUCK TO ALL TEAMS
PARTICIPATING IN THIS HISTORIC EVENT!!


2010 Brampton COUGARS

OVERTIME RULES FOR
Elimination, Quarter-final, Semi-final and Championship Games
OWHA Sanction #0910050

• Elimination, Quarter-final, Semi-final and Championship games are played to a winner.
• In the event of a tie at the end of regulation time a SUDDEN VICTORY FIVE (5) MINUTE OVERTIME will commence.
• Teams will play 4 on 4 plus goalies. Players may be changed at any time. Goalies may be "pulled" at any time and a substitute player from the bench may be used.
• If still tied, a shoot out will occur.
• Each team MUST designate 3 shooters (S1, S2, S3) on the game sheet prior to the start of the game.
• Any player(s) serving a penalty at the end of overtime will not be eligible to participate in the shoot out. The coach must designate a shooter(s) to take her place(s) immediately at the end of regulation time.
• All players except shooter and goalies will be on the bench TO START.
• Shooters from both teams will shoot at the same time starting at the centre ice red line.
• Once a player has shot, they will go directly to the penalty box.
• All 3 designated shooters from each team will shoot.
• If still tied, each team will designate one shooter at a time until there is a winner. A player may not shoot for a second time until all players on the game sheet (except goalies) have shot.

If a penalty occurs during the 5 - Minute Stop Time overtime, the teams play 4 on 3.

If a second penalty is called on the SAME TEAM
and the first penalty has not expired,
then it will be treated as a delayed penalty and
will commence when the first penalty expires.
The Maximum a Team may be at a disadvantage is 4 on 3

Last updated: July 04, 2012 @ 11:26 AM

 

Icon_sitemapSite Map

 
©2017 Sportacular Events All rights reserved.
Website designed and developed by Philosophy Factory.